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Perfect Endeavor

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The Story [04 Jan 2005|04:20pm]

thorned
THE STORY


"Time has come," began the Universe.

"Time will be linear and sequential. It will put
order to all matter and give system to all being."

"It is time," responds Chaos, "indeed as it is,
that will put order to myself and thus be my end."

And so by Chaos a great rift of power was created
to split time into three within one world.


The first for all that is good within disorder,
second for all that is neutral within disorder,
and third for all that is evil within disorder.

Henceforth there were three separate dimensions
of time within our world. There was the past,
the present, and the future. All being was torn
from itself and matter reshaped.

And Chaos saw that it had done well.

"These multiple dimensions will cause disruption
for all matter and confusion for all being. So
long as being is confused and matter is disrupted,
the rift will never be sealed."

The Universe wept, but gathered its courage,
uttering a great rallying cry. "Time still exists!
There is still time to put this back into order!
May being band together to put order to matter so
that we may seal this rift of chaos!"

Thus is the struggle that life on our world faces.
Disorientation caused by dimensional shifts are a
constant aggravation and threat to wellbeing and
sanity. Fed by death, riftquakes tear apart homes,
families, cities, regions and the mental health of
each living being.

There are, however, ways to adapt and to conform.
There are ways to exploit the powers of Chaos and
advantages to using the dimensions for one's own
gain and success.

But this path is only for those who can keep a
stable mind and steady hand, and for those who wish
to prolong the lifelong struggle between order and
disorder, between confusion and perception.


The rift may only be sealed forever
when the dimensions cease to be exploited
and when there is no death left to feed it.

This is our Perfect Endeavor:
to bind the edges of the past, present and future
and become immortalized in an all-pervasive
New Order of Peace.
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Claninfo idea [04 Jan 2005|04:14pm]

thorned
Typing Claninfo Pknewbies

PKnewbies (PK)
------------------------------------------------

Leader - ABC
Leader - DEF
Leader - GHI

Members - 124

ClanHall - (YES)
ClanMorgue - (NO)
ClanJail - (YES)
Clan recruiting - (YES)
Clan website - (www.abc.com)

* Description of clan purpose

------------------------------------------------
For Clan Members
Type Memberlist
------------------------------------------------

Memberlist

NAME RANK LVL CLASS RACE
ABCDE Leader RLC
ASDFG Recruit HRO
QWERAS Recruit 101

--------------------------------------------------


Note on Rank:

Help Keywords : Clanranks Ranks 'Clan Ranks' Recruit Acolyte Adept Officer Lieutenant Vassal Ambassador Ambassadress Magistrate Lord Lady Patron

1. Recruit
2. Acolyte
3. Adept
4. Officer
5. Lieutenant
6. Vassal
7. Ambassador / Ambassadress
8. Magistrate
9. Lord / Lady
10. Leader
11. Patron (Special Rank)

Use the promote command to promote someone.
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Stances [26 Dec 2004|03:51pm]

thorned
[ mood | bouncy ]

All of this information is copyrighted to Anna Tauras, 2003-2005. All rights reserved.



Stances

Viper, Crab, Mongoose, Crane, Boar

Viper - Crab > Cobra
Crab - Mongoose > Wasp
Mongoose - Crane > Monkey
Crane - Boar > Bull
Boar - Viper > Jackal

Cobra, Wasp, Monkey, Bull, Jackal

Cobra - Wasp > Scorpion
Wasp - Monkey > Swallow
Monkey - Bull > Wolf
Bull - Jackal > Tiger
Jackal - Cobra > Dragon

Scorpion, Swallow, Wolf, Tiger, Dragon


Basic Stances: Viper, Crab, Mongoose, Crane, Boar
Advanced Stances: Cobra, Wasp, Monkey, Bull, Jackal
Ubermega Stances: Scorpion, Swallow, Wolf, Tiger, Dragon



P.S. Happy holidays, everyone!

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IMMQP Prize Ideas [20 Dec 2004|02:34pm]

thorned
[ mood | cheerful ]

In no particular order:

Restrings

Whostrings

Weapon Pumps 1-5

Add/Remove Flags

Damnoun Change

Plushie/Action Figures

Customized Pet

Cname string

"Endless jug of milk"

Hunger/Thirst Removal

"Bottomless Container" .. make one container able to be filled indefinitely. Limit one per person.

Personalized Login/Logout Message

Personal Social

Custom skill/spell stringing??

House

Trans Anywhere Token

Immkiss Token

Group Restore Token

War Start Tokens:
City War
Regional War
Global War

Recall Points

Add to Alias Limit




Comments/Suggestions welcome

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PK Ideas [20 Dec 2004|02:17pm]

thorned
[ mood | complacent ]

PK encouraged, regulated.

Clan PK:

Level restrictions: MUD RULE: Minimum level 25 first tier to join. Every tier after that, no level restriction. CLANS MAY DETERMINE THEIR OWN LEVEL RESTRICTIONS.

Level ranges: 20 levels up, 15 levels down.

Tier ranges: 1 tier up/down. IE: Tier 1 can PK with Tier 2. Tier 2 can with 1 and 3. 3 can with 2 and 4. Tier 4 can PK with 3.

Looting: FULL CORPSE LOOT OK.



Arena PK:

Level restrictions: Minimum level 25 all tiers.

Level ranges: 25 up and down.

Tier ranges: ALL-TIERS. CROSS-TIER ARENA WELCOME.

Looting: No Loot



Tournament PK

Level ranges:

01-25 -> Newbie Tournament
26-50
51-100
101-150
151-201
201-202 -> HRO/Relic Tournament

Tier ranges: ALL-TIERS. CROSS-TIER TOURNAMENTS WELCOME.

Looting: No loot



War PK

Level restriction: Minimum level 25 all tiers.

Level range: 20 up 15 down.

Tier range: Same as Clan PK. 1 tier up/down. IE: Tier 1 can PK with Tier 2. Tier 2 can with 1 and 3. 3 can with 2 and 4. Tier 4 can PK with 3.

Looting: No Loot


The Warring City

Constant PK War. Same rules apply as regular war.

Looting: Either FULL LOOT or restricted loot (ie. 5eq and unlimited non-eq items)



Comments/Suggestions welcome!

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[16 Dec 2004|09:39am]

thorned
Perfect Endeavor MUD:

Play Port Ideas:

4 tiers, 201 levels per tier (201 as HRO), including a 202nd "Relic" level.

45 races. 15 basic races for first tier, and 10 additional races added each tier.

70 classes including multiclass options 3rd and 4th tier. Guilds include Mage, Healer, Bard, Hunder, Thief, Vampire, Fighter.

Considering possible Specializations for "pureblooded" 4th tier HROs.

Considering possible 'language' system.

Unique weapons system, including projectile weapons such as throwing daggers, hatchets, darts, use of bows + arrows.

Unique spell groups include:
Abjuration
Alteration
Conjuration/Summoning
Enchantment/Charm
Divination
Illusion
Invocation/Evocation
Necromancy

Wokanism (Elemental Magic):
Pyromancy
Geomancy
Aeromancy
Hydromancy
Sylvamancy
Lunamancy
Solamancy

Optional Restricted PlayerKilling, regulated through:

PK Clans, no cross-tier PK within Clan PK. Level range is 20 up 15 down. Subject to change.

Wars - City Wars, Regional Wors, Global Wars - Same Level range as Clan PK, cross-tier PK is ok during War. Subject to change.

Tournaments - Newbie (1-25), 26-50, 51-100, 101-150, 151-201, HRO & Relic - Tournaments open to all tiers.

Arena Challenges - 1 on 1, level range is 20 up 20 down, open to all tiers.

One Constant-Warring City --- Once entered, automatically subject to PK. Only open to tiers 2-4, levels 50+. Level range is same as Clan PK.



I will be including more information and discussing everything mentioned above in more in-depth entries later on. If you do have any ideas/suggestions/comments, please leave a comment. Or even just leave a comment if you read this maybe. ;D
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